Tokgan
Human-editable AI rotoscoping for visual effects production.
The missing layer between AI speed and human precision in VFX. Tokgan converts machine-learning segmentation into sparse, animated splines that artists can refine in Nuke, Silhouette, After Effects and Fusion.
Built by the team behind Rotobot — the first commercial AI rotoscoping plugin for Nuke.
In initial consultation with several multinational VFX studios via heads of department, planning the technicalities of a feedback trial.
The problem
AI tools have accelerated every other part of VFX production. Rotoscoping remains stubbornly manual because existing AI outputs a pixel mask — a static image the artist cannot touch. When the edge is wrong, the artist must redraw from scratch.
Nuke and Silhouette — used on every major production — are built around editable Bezier and B-splines. Studios need splines. Most AI tools give them pixels.
The solution
Tokgan converts dense segmentation and pose-estimation data into sparse, animated Bezier and B-spline curves with keyframes placed at motion apexes — the way professional roto artists actually work. The result opens directly in Nuke, Silhouette, After Effects or Fusion, ready to refine.
Research
Creating Video Mattes Using Machine Learning — Tokgan's white paper on ML-based video mattes for visual effects.